Key points
Classic Competitive S9 Offseason is LIVE! This marks the debut of Level 2 cards in the Season Championship and Guild Wars, which means Nightmare parts can enter the arena for the first time!
Quests are BACK: Earn Dust or Gold rewards by completing skill-appropriate challenges in Classic. Check out Starter Mode if you’re new, and Guardian Mode if you’re a veteran.
Play Tower Mode now: Defeat enemies of increasing difficulty in the PvE game mode that sharpens your battle instincts.
8,800 AXS in prizes — Three Tournaments: The Season Championship, Guild Wars, and the Lunacian Standoff will take place over the next few weeks. Full details below.
Bug Fixes and Improvements: We made a few adjustments to cards and effects, while also resolving the Goda Morning purchasing issue. More info below.
Classic Competitive S9 Offseason is LIVE! Quests are BACK, Tower Mode is LIVE, and the end-of-season tournaments are starting soon. The arena is calling each and every Lunacian to battle it out or watch the livestreams as we wrap up our ninth season together. Here’s what’s happening:
Quests are BACK!
Classic quests are a great way for ANYONE to earn rewards. These short challenges are tailored to each player’s skill level, and you can earn Dust or Gold by completing them. If you’re new to Classic, check out Starter Mode. If you’re a veteran, head over to Guardian Mode. Everyone who finishes a quest will earn Dust rewards.
Tower Mode is BACK!
In Tower Mode, your mission — should you choose to accept it — is to defeat your enemies on each floor and climb to the top. This is a PvE game mode, and each floor has its own difficulty level. Jump into Tower Mode during the Competitive S9 Offseason to sharpen your skills in the arena!
Season Championship Details
Who will take home the S9 crown? There’s only one way to find out. Here’s how the season championship is going to go down:
Date: June 14 and 15 at 8PM PH / 8 AM EST
Prize Pool: 3K AXS
Rules:
10 axie pool. Three bans. Artifacts and Gear are also allowed — now with no caps!
Axie part limit rule: No two axies can have 4 of the same parts (ie. mouth, horn, back, and tail), regardless of class and part level.
Guild Wars Details
Ready to compete against other guilds for part of the 5,000 AXS prize pool? Guild Wars kicks off next weekend — and here’s what’s happening:
Date: June 21 and 22 at 8PM PH / 8 AM EST
Prize Pool: 5K AXS
Rules:
Axie: A 10 axie pool. Three bans. Artifacts and Gear are also allowed — now with no CAPS! Axie part limit rule: No two axies can have 4 of the same parts (mouth, horn, back, and tail), regardless of class and part level.
Guild Participation: Three members from each guild are required to participate. Guilds must submit their 3 players to Sky Mavis. Each Guild's players should have a minimum of 1,000 Guild Points in total across S7 to S9. Each guild will play under one Ronin Address ONLY.
Winning Condition: The first guild to secure victories from all its members wins the match.
Lunacian Standoff
The Lunacian Standoff pits the Top 17-300 players against each other for an 800 AXS prize pool. Stay tuned for more into including the date, time, and rules.
Bug Fixes and Improvements
Improved: The “Morale+/-” effect now influences critical damage calculation by increasing or decreasing the critical damage bonus.
Fixed: If a non-Aquatic Axie uses "Fish Hook" (or a non-Plant Axie from the "Bamboo Clan" at level 2), it will no longer count itself—only alive, non-Aquatic teammates will be considered.
Fixed: If Axie A uses “Swallow” (level 2) to attack Axie B, who has used Bulkwalk, the reflected damage dealt to Axie A will now correctly damage shield first.
Fixed: Resolved an issue where an Axie would enter Last Stand after being hit by Anemone's effect damage before card damage. Now, if the card damage kills the opponent, the Anemone effect will not trigger on the attacking Axie.
Fixed: Adjusted the card “Why So Serious” (Level 2) to its correct card description from 55 shield to 35 shield, and from 95 damage to 90 damage.
Improved: Updated the description of “Sugar Rush” (Level 1) to: “Apply Attack- for 1 turn and Aroma to self until the next round.”
Improved: All accessories, including Nightmare accessories, are now visible during battle.
Fixed: Resolved an issue where purchasing in Goda Morning did not correctly estimate the network fee.
Final Thoughts
Classic Competitive S9 marks the debut of Level 2 cards in the Season Championship and Guild Wars. That means Nightmare parts can enter the arena! We’re excited to see how Lunacians strategize, and which metas emerge. Let’s keep pushing.