Later today, we will be deploying updates to Origin. The game will be down until the updates are complete.
✨ What’s New ✨
In Arena Mode, players that go first will once again be able to use attack cards on the first turn (We have removed the "Disarm turn 1" mechanic based on feedback)
We have introduced a scaling system for Energy and Card Draw:
The player who goes first gains 1 Energy and draws 3 cards on their first turn
The player who goes second gains 2 Energy and draws 4 cards on their first turn
The player who went first gains 2 Energy and draws 5 cards on their second turn
The player who went second gains 3 Energy and draws 5 cards on their second turn
From this point on both players gain 3 Energy and draw 5 Cards for the remainder of the battle
We've made the following changes to shields/secrets:
When playing a secret, your opponent will not know that you played a card
All cards with a shield on them will be treated as a Secret and follow the above rule
Shields will be entirely hidden from your opponent until the Axie is hit
Opponent's info (available energy, number of cards in each pile) formerly displayed in the top right, is now hidden
Bloodmoon now starts on turn 17
Multi-hit and AoE attack now hit all targets simultaneously
Added new sound effects
🛠️ Improvements & Bug Fixes 🛠️
Multi-hit attacks no longer target dead enemies
Fixed a bug where players were receiving the incorrect amount of Victory Stars
"Regenerator" Rune now correctly cleanses 2 debuffs
Cards that use all available Energy can no longer be played if the user has 0 Energy
Changed Axie's standing position so the "end turn" button does not block them
[Mobile] Fixed a virtual keyboard bug
[Mobile] Fix a UI bug where player rankings were shifted to the left