Key Points
A new goal for every run. Fight through nine dungeon floors, build your Talents, and face Kilnbane on floor 10. Keys now cost $1, down from $2. Every treasure earned counts toward USDC rewards.
$6,000+ in launch prizes. Collect Shards to compete for a $5,000 leaderboard pool and enter raffles for Axie Land items, Ronke PFPs, and RONKE rewards. Beat Kilnbane for a chance to claim the Throne and unlock the Stella skin.
More Bounty Board points. DoM quests now award more points at every tier.
Axie: Den of Mysteries 2.0 is LIVE!
The Den is open, and it plays nothing like it used to.
Onchain Heroes rebuilt Den of Mysteries from the ground up for better accessibility and replayability. DoM 1.0 laid the foundation for risk-to-earn dungeon crawling. DoM 2.0 gives you a boss to beat, a build to grow, and a Throne to claim.
Here’s what’s new:
What is DoM 2.0
DoM 2.0 is a turn-based roguelike dungeon crawler. All you need is a Ronin Wallet. No Axie required, nothing to mint, so anyone can jump straight in.
Log in and you arrive in the Lobby, a shared hub where you can chat with other players, show off your skins, and reach every feature in the game. Head to the stone portal when you’re ready to run.
Each run spans 10 floors: nine procedurally generated floors across distinct biomes, then Kilnbane’s arena on floor 10. Collect Treasure on the way down. It sets your cut of the Weekly Prize Pool, and Kilnbane’s chest holds a shot at instant rewards.
Keys are your entry ticket, now $1 each, down from $2. Buy them with USDC, RON, WETH, or AXS.
One Key starts a run, and you can spend up to 100. Using more Keys multiplies your Treasure yield and your Blessing payouts, and raises your chance of winning the Throne. A run that collects 100 Treasure on 1 Key collects 500 Treasure on 5 Keys.
More Keys = More Loot.
How to get started
Step 1: Connect your Ronin Wallet at axiedom.xyz.
Step 2: Buy Keys with USDC, RON, WETH, or AXS.
Step 3: Enter the Den and fight toward the final boss floor.
Step 4: Level up and build your Talents.
Step 5: Claim Blessings instantly, or your share of the Weekly Prize Pool at reset.
A run takes about 10-15 minutes. Playable on both desktop and mobile.
Rewards and Economy
Every Key spent on a run funds three separate pools:
Weekly Prize Pool (70%): paid out in USDC based on your Treasure haul for the week. The pool grows all week and settles at the Thursday 4:00 PM UTC reset.
Blessings Pool (18%): instant USDC payouts from Kilnbane’s chest.
Throne (5%): a progressive bounty pool that rolls when you defeat Kilnbane and finish the run. The winner takes 80% of the pool, and the remaining 20% seeds the next Throne.
The other 7% supports ongoing development of DoM.
Blessing Gems
Defeating Kilnbane gives you a 12% chance at a Blessing Gem. Cut it after your run to reveal a multiplier from 0.5x to 21x, applied to your Key buy-in.
Payouts scale with the Keys you spent, up to 100 per run:
Blessing Payout = Key Buy-in × Gem Multiplier
E.g. A 100-Key buy-in on a 21x cut pays 2,100 USDC.
How to win the Stella skin: The Throne
Stella is the rarest reward in DoM, and the Throne is the only way to get her. Here’s the full path:
Reach floor 10 and defeat Kilnbane.
Finish the run. Leave the boss lair to lock it in. Runs left open at the Thursday 4:00 PM UTC reset skip the Throne roll.
Win the roll. Every completed Full Clear triggers one roll for the Throne. Hit it, and you take 80% of the Throne pool plus the soulbound Stella skin.
Your odds climb with the Keys you ran and the size of the pool. On a $2,500 Throne, a 1-Key run gives you about 1 in 2,000, while a 100-Key run gives you 1 in 20. Push the pool to $3,750, and that 100-Key run becomes 1 in 13.
Every $250 in the pool adds another 0.005% per Key to your chance. The longer the Throne goes unclaimed, the hotter it gets. For the full odds table, check the whitepaper.
The Launch Event: $6,000+ up for grabs
The DoM: Reborn Launch Event runs September 10 to October 22, 2026, opening and closing at 4:00 PM UTC.
There are two ways to compete.
Collect Shards for the $5,000 leaderboard
$5,000 ($2,500 in USDC + $2,500 in AXS): split between the top 100 players who hold the most Shards at the end of the event, with higher ranks earning a larger share.
Shards drop from mobs on floors 1-8, and your total multiplies with the Keys you ran.
Shards are uncapped, and all six weeks add up into one cumulative leaderboard.
Beat Kilnbane for raffle tickets
Kilnbane’s chest drops one raffle ticket for every Key you ran.
Take your tickets to the Raffle Board in the Lobby to enter a draw. Tickets sitting in your inventory stay out of the running.
Raffles run every other week for various prizes, including:
$500 worth of Axie Land items
15 Ronke PFPs
$500 worth of RONKE rewards
Three draws run over the event, on September 24, October 8, and October 22, with 5 winners each. Winners are announced on the Axie: Den of Mysteries X account.
Build your way to Kilnbane
You start each run with 100 Stamina. Moving costs one Stamina; attacking costs none. Read enemy attack patterns, dodge their hits, and find your opening.
Defeat enemies and collect orbs to level up. Each level boosts your stats and restores 10 Stamina. Choose five Talents during levels 1–5, then strengthen your build with Enhancements as you progress.
Defeat Kilnbane or run out of Stamina, and your run ends. The loot you collected is yours to keep.
You can pause mid-run and pick it back up any time before the weekly reset. Anything still open at Thursday 4:00 PM UTC finalizes automatically, forfeits uncut Blessing Gems, and skips the Throne roll.
During the 6-week launch event, defeating Kilnbane also drops raffle tickets.
Levels and Talents
Defeat mobs and grab orbs to earn XP. Every level raises your base stats and restores 10 Stamina on the spot, up to the cap at level 15.
You have 5 Talent slots. Levels 1 through 5 each offer 3 Talents to choose from, and you can reroll the options for a Treasure cost. From level 6, Enhancements start appearing so you can power up the Talents you already hold, twice each at most.
The Unknown Trainer spawns on floors 5 through 9, more often the deeper you go. Pay him 20 Stamina, and he swaps one Talent for a fresh roll, with better rarity odds the further down you are.
Items
You can carry 3 at a time. Buy them from the Armory or pull them from breakables on floors 4 through 9. Every Item is active, so you decide when to trigger it.
A few worth hunting: Midas Touch turns an enemy into a statue you shatter for 150 Treasure. Escape Rope pulls you out of a bad floor into a safe Special Room. Decoy drops a lure the whole swarm chases while you work. Pocket Portal teleports you to another room on the floor.
Check the whitepaper for the full roster.
Special Rooms
Every floor from 1 to 9 has a staircase down. Clear enemies for a chance at Special Stairs instead, and the more you clear, the better your odds.
They open one of two rooms:
The Shrine: trades Treasure for 20 Stamina, at a price that climbs with each heal.
The Armory: sells Items off tiered pedestals.
After floor 9, everyone stops at The Sanctum: four Item pedestals and two healing fountains. Your last chance to gear up before Kilnbane.
For the full breakdown of gameplay, mechanics, and rewards, read the official whitepaper.
Bounty Board quests got a points boost
DoM quests on the Bounty Board are getting a points boost. Every tier pays more now, making the quests worth the risk and the leaderboard easier to climb.
Complete a run (Basic): 15 → 60
Break 5 pots/crates (Basic): 15 → 60
Reach Floor 3 (Intermediate): 100 → 330
Defeat a mimic (Intermediate): 80 → 330
Defeat 20 enemies (Advanced): 400 → 1,020
Earn 500 treasure in a single run (Advanced): 450 → 1,020
Earn 1,000 treasure in a single run (Master): 900 → 3,000
Reach Floor 7 once (Master): 850 → 3,000
Play DoM, complete bounties, and climb the leaderboard. Earn bAXS from the Bounty Board on top of your share of the DoM Weekly Prize Pool.











